I’m a sucker for outdated video games – there’s nothing fairly like choosing up a recreation which holds a way of nostalgia and stands the take a look at of time years later.
Solely certainly one of these two standards have been fulfilled after I started taking part in Borderlands Legendary Assortment on the Nintendo Swap, which comprises the primary three video games of the franchise: Borderlands (2009), Borderlands 2 (2012) and Borderlands: The Pre-Sequel (2014).
However this isn’t to the bundles’ discredit: I had by no means performed any Borderlands recreation earlier than this evaluate, so nostalgia was out of the query.
I confess I used to be trepidatious after I agreed to tackle a evaluate of an unfamiliar, 11-year-old first particular person shooter recreation ported to a handheld console – I had resigned myself to the possible eventuality of putting up with a poor-looking port (particularly after studying my colleague’s evaluation of The Outer Worlds’ Swap port).
However my not figuring out a single factor in regards to the Borderlands franchise ended up serving me nicely – I used to be pleasantly stunned after I opened Borderlands (2009) and the extremely stylised artwork course and animation didn’t seem to be it was from the identical 12 months that Barack Obama first took workplace.
The video games performed nicely visually, and the respectable 30 frames per second ensured that gameplay flowed, with no lagging or glitching – though the fps on the Swap remains to be a far cry from its PS4, Xbox One and PC counterparts at 60 fps.
Presumably by advantage of being a ported first-person shooter on the Swap, the controls did at occasions really feel a bit clunky.
This was particularly evident within the intention mechanics, which didn’t appear as fluid and seamless as related video games on the PS4. Auto-aim did assist with this considerably, however my unshakable (and doubtless misguided) perception that such a mechanic is a cop-out led me to take a position extra time than regular mastering the video games’ aiming.
As a first-time participant, I totally loved the loot-centric gameplay, which led to extra customisation than I knew what to do with, and extra gun variants and mods than I knew may ever exist in a single recreation – with these options solely getting richer and extra in depth with the sequels.
This gameplay did finally get tiresome, nonetheless, because it started to really feel like the entire expertise was a grind to search out weapons which have been solely marginally higher or worse than the one presently geared up.
As a standard fan of story-focused motion RPGs, I discovered myself wanting extra nuanced story-telling, with nearly all of gameplay specializing in getting handed missions from NPCs or bulletin boards and setting out in direction of a map marker.
Whereas this allowed me to soak up the sport’s world in its distinctive, comic-book artwork model, after a couple of hours this grew to become repetitive and I started craving extra autonomy and free-exploration. That is, nonetheless, most likely due extra to my choice for open-worlders than any faults within the Borderlands video games.
The Borderlands Legendary Assortment for the Nintendo Swap was surprisingly good to have a look at for a Swap port, and as a first-time participant, the video games’ model and gameplay have been appropriate sufficient for the Swap, other than some small hiccups in controls. Whereas the general gameplay just isn’t actually my factor, I nonetheless had enjoyable taking part in with the immensely customisable weapons and progressive in-game world.